Summary
Based on the popular video game franchise of the same name, Five Nights At Freddy’s focuses on Mike Schmidt and his younger sister Abby. Mike has a hard time holding down a job as he attempts to raise Abby on his own until he is offered an interesting job opportunity: night security at Freddy Fazbear’s Pizza. Desperate, he takes the job but slowly learns that not all is as it seems at Freddy Fazbear’s Pizza when he uncovers the horrifying truth about why it was shut down.
Five Nights At Freddy’s stars Matthew Lillard, Josh Hutcherson, Elizabeth Lail, Piper Rubio, and Mary Stuart Masterson. Emma Tammi directed Five Nights At Freddy’s. She also co-wrote the script with Scott Cawthon, the game creator, and Seth Cuddeback, based on a story by Cawthon, Chris Lee Hill, and Tyler MacIntyre.
While at New York Comic Con, Screen Rant spoke with Emma Tammi about her upcoming movie Five Nights At Freddy’s. She discussed collaborating with Cawthon to incorporate Easter eggs and capture the terrifying atmosphere of the game in the movie. Tammi also explained how they bring an element of childlike wonderment and the importance of adding more character-focused arcs in the movie.
Emma Tammi Talks Five Nights At Freddy’s
Screen Rant: What inspired the decision to incorporate Easter eggs from beyond the first game?
Emma Tammi: I will say Scott Cawthon was our real guiding post for which Easter eggs to include, and we would bring some ideas to the table and see if he thought it was a good idea. So yeah, it was a collaboration and a lot of the department heads were also thinking of ways to incorporate Easter eggs into the set design or the costumes. It was top of mind for everyone. Yeah.
And then why was it important to tap into the more childlike element of the ghost that isn’t necessarily as prominent in the game?
Emma Tammi: Well, I think one of the things that we wanted to do with the movie is bring a) the character of Abby into the forefront and really being able to see the pizzeria and the world of Freddy’s through her eyes, which is completely filled with childhood wonderment before things get really scary for her.
But on top of that, what Mike is grappling with, our lead protagonist, he’s dealing with past trauma and the abduction of his brother that happened years ago. So there was an opportunity to bring the ghost kids from the lore into the fold in his dreamscape, that, I think was a really cool additional element breathing new life into the film adaptation.
And then was there a particular animatronic character that stood out to you that you’d like to explore more?
Emma Tammi: Oh, I mean, all of them are really amazing in their own ways. So I’d like to explore all of them more. They’re fantastic. Cupcake was actually a real standout during production and kind of had some wonderful attack moments that were were super, super fun.
And then can you talk about staying true to the core element of the game while making it a more character forward story?
Emma Tammi: Yeah, I mean, the DNA of the game is so important in that adaptation. So we knew we needed to land the scares, and really recreate the atmosphere that FNAF so effectively creates in the game which is this creepy factor that is really rich, and always unsettling. But it’s hard to watch a full feature length film without real characters to hang your hat on and fully dimensional people with arcs. So we knew that was equally important to achieve as well. So we’re really hoping to deal with Mike and Abby.
About Five Nights At Freddy’s
Mike Schmidt, a troubled security guard, accepts a night-time job at Freddy Fazbear’s Pizza, a once-successful but now abandoned family entertainment center, where he discovers its four animatronic mascots – Freddy Fazbear, Bonnie, Chica, and Foxy – move and kill anyone that is still there after midnight.
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Source: Screen Rant Plus
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